This is the complete source code for DBLFucker as of august 2025

DBLFucker aka Dibbler is (so far) an unfinished project of me and my friend, it's a multi-targeted editing program for the game '25 to Life' released by Avalanche Software on their own proprietary engine. Because of the nature of the engine there are virtually NO tools available for this game.

The things missing for DBLFucker to be complete:
1. proper mesh opening incl' MAP meshes, polish up handling of SOMArray chunks in general
2. collision editing, as it is stored in a separate file from the map-mesh file for maps
3. improve on support, code refactoring/optimizations
4. release

Enjoy
